This is a great re-statement of GW 1e. Seeing distances in meters rather than ft is something I'd have to get used to, but is easy enough to convert on the go.
I was just thinking about making a retroclone of Gamma World and I see that a lot of fantastic work has already been done here! Are you ever going to return to this project or keep working on it? Hats off!
Happy to see a project like this. GW is a lot of fun to run but some players find it hard to breach, and there's really not much of a modern equivalent. For the purpose of expansion / modification, would you be willing to disclose what fonts you're using?
Thank you! The tables look good to me, but I’ve added some clarifying text in v1.1 to make it obvious that the formula is CON - Radiation/Poison. So if there is a great difference between the two, you’re fine. But if it’s low or less than 0, then its deadly.
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This is a great re-statement of GW 1e. Seeing distances in meters rather than ft is something I'd have to get used to, but is easy enough to convert on the go.
I was just thinking about making a retroclone of Gamma World and I see that a lot of fantastic work has already been done here! Are you ever going to return to this project or keep working on it? Hats off!
Happy to see a project like this. GW is a lot of fun to run but some players find it hard to breach, and there's really not much of a modern equivalent. For the purpose of expansion / modification, would you be willing to disclose what fonts you're using?
Thanks! The headers are set in B612 (and B612 mono for tables and such), and body text is in Times New Roman
Great work, love this game. Think the poison and radiation tables are inverted?
Thank you! The tables look good to me, but I’ve added some clarifying text in v1.1 to make it obvious that the formula is CON - Radiation/Poison. So if there is a great difference between the two, you’re fine. But if it’s low or less than 0, then its deadly.